Sunday, September 20, 2015

6 Steps to beat procrastination.

Procrastination, procrastination, procrastination some thing I know all to well. hey look cute cat videos! Anyways I found these six steps helpful, the six steps include- 1) take a step back and look at every thing you have to do. 2) make a list 3) the internet is not always your friend 4) what is the most difficult thing on your list do that first 5)don't skimp on pre-planning 6) break it down.

(1) taking a step back to look at everything is helpful when deciding what to do first in the time limit you have. this helps you decide which things you need to pay the most attention to and which things don't take as much time to complete

(2) make a list, yes make a list this will help you decide which things you need to complete depending on importance or due date. a list can also help with time management

(3)The internet is not always your friend. one video will lead to another or you can get sucked into games or social media. make sure your on schedule and not constantly checking your messages. take a 15 minuet break every two hours or so from work to check what you need to check.

(4) do the most difficult thing on your list first. get the hardest thing out of the way, so you don't have to stress over it, this will also help make other things seam easier when you get to them.

(5)don't skimp on preplanning. a good pre plan will make everything seam so much easier, every thing doesn't need to be don't right away.

(6)Break it down! this is one of the most important steps I my opinion. a task doesn't look so big when you break it up and look at small individual parts instead of one big whole. this also helps you pay attention to details when your looking at smaller parts instead of the whole big picture.

~Weekly Comments 1

Weekly review- First full week of my senior year, kind of glad to be back. the summer was pretty slow. This week we began with Photo Shop. Cant wait until we get into real projects.  I've always enjoyed using Photoshop, there's so many possibilities.
 
Some thing that frustrated me- Well first off I'm just getting over a cold, a lot of people in my family are sick and its been going around like crazy at school too. Already missed a full day because of it. 
 
Some thing that made me happy-  This year looks like its going to be a good year, its nice getting home at 2:30 instead of 4:00 because I was one of the last one to be dropped from the boces bus. I also like all my classes, and got good teachers.
 
Image result for spot healing brush tool in photoshop cs6Some thing I learned- I learned a lot about different effects in photoshop, one of the most helpful so far in my opinion is the spot healing brush tool, its almost like magic. there is a lot of amazing things that you can do in Photoshop

Some thing i want to learn- It seams hard to do but I would like to learn how to animate in Photoshop. I know a few people who use Photoshop all the time to animate but I've never actually seen it been done.

Link of interest- https://www.playstation.com/en-us/games/until-dawn-ps4/  This is a link to a new ps4 exclusive game that recently came out. This game features some thing called the butterfly effect where every choice you make leads you down different paths, I got this game a few days ago and I absolutely love it. The graphics are so realistic and the story is pretty good. I feel like more games should come out where you have to make different choices and decisions based on your own personality.

Tuesday, May 26, 2015

references

References, so helpful. I began my animation with a reference picture of a couch, since my animation kind of revolved around the couch for the first few seconds. Couches are harder to draw than they look! 
The next reference picture I used was of a basic floor lamp, I added a floor lamp into my animation just for some thing in the back ground. I didn't want to simple of a lamp so I went with this one.            
The next reference I used quite a bit to see different mouth shapes in animals, I originally was going to do some thing more complex than I origiinaly did but again time was an issue. But I did end up using the top and 2 row quite a bit (sorry for weird cropped picture, doing this on my phone)
I also used another mouth chart to get a better rang of mouth shapes, I didn't use this chart as much as I used the other one
Another reference I used was of course "the animators survival kit" book. This book has always been super helpful from small arm movements to fluent mouth movements, this book is great.

analysis and reflection.

- the way I chose interoperated the script was, two characters having a conversation about some thing that was on the television. Soon things go from bad to worse where the television starts to spark, then cracks. The television then falls over onto the floor when it is trying to be fixed, this causes a fire that the two characters are amazed by.

-I didn't get as many animation principles in my animation as I would like to have, overall there is very minimal movement. Unfortinutly I'm a slow animator. I did use anticipation on several ocasions, like when character 1 is waiting for character 2 to make the television stop what it is doing. Another time I used anticipation is when the two are looking at the telivision waiting for some thing to happen. Another animation principle I used is secondary action. Like when character 2 is turning off the television and his tail moves too. Secondary action was also used when the character blinks and moves his ears. Another animation principle I used in this animation is exaggeration, this was used when the character eyes get really big when some thing goes wrong.

-I feel like my animation got better as it goes on. I feel like towards the end it was just put together better. I'm still not the greatest at lip sinc but the lip sinc in this animation is so much better than my first one. I also think I did well when character 1 uncrosses his arms and put his arms down,

-one area I need to improve in is adding in more movement. My animations tend to be a bit stiff almost like pupet animations. Another area I need to improve in is time managing, I'm a slow animator, I will admit. I got close to finishing but I didn't.

-over all I think my animation turned out better than most of my others. The thursday before the animation was due toon boom decided to crash on me, I had a lot of work done and I was confident I was going to Finnish. I was so focused on finishing the animation that I haven't saved all day and I lost every thing I did that day.

Sunday, May 17, 2015

Art and Anxiety of Filmmaking

This video contained several different interviews of famous directions like Quentin Tarantino, David Cronenberg, Christopher Nolan, David Fincher, James Cameron, Peter Jackson, Ben Wheatley, Steve McQueen, Joe Carnahan and Lone Scherfig. personally, i barley knew any of them. some of the directors talked about fears, while others talked about how they got started.

one fear that several of the directors had in common was failure. A movie could turn out amazing and just the way you planed, but it all depends on the viewers, if the film catches on or not. Others also feared messing things up, or doing some thing wrong, thousands of dollars are on the line here.

Some of the directors talked about how they got stated. Ben Wheatley talked about when he was a child, he would draw pictures for comic strips and this is how he knew he wanted to make films. Others talked about always loving camera, filming and taking pictures of what ever they wanted. i guess some people are natural born directors.

I really enjoyed this video. its nice to see how directors got started, im sure many people can relate to there experiences. it was also cool to see what different fears each director had and how they reacted differently.

Saturday, May 16, 2015

6 Animation Demo Reel Dos and Don’ts

This short article explains don Kim's six do's and don'ts when submitting a demo reel. Don Kim is an animation director who looks threw hundreds of animation reels. Don Kim suggests to put only your best work forward, allowing some one else to look over your work before submitting it. Another tip is to make your animation reel 1-2 minuets long. people only have a limited amount of time to review your demo reel. always start your demo reel with your best work, some thing that will really wow the viewer, so that they want to watch more! not only should you have animations in your reel, but you should include other talents, like a short film, animatics and even story boarding.

This article had some helpful tips, but over all i feel like this was mostly common scene when submitting an animation reel. i also feel like you should show some improvements. like an older drawing or animation next to a new one, to show how much you have improved. I also think that you should so a wide variety of different skills and abilities, from lip sinking to character design.